Transactions are defined as drafting, free agency, waivers, and trading.
Clubs must fill their rosters with 15 athletes in the inaugural draft. The inaugural draft is a 15 round snake draft (1,2...12 then 12,11...1, and so on). The order of the inaugural draft will be randomly selected. Also, all starting positions must be drafted in the inaugural draft. Furthermore, after the inaugural draft, a maximum of 7 players can be signed to multi-year contracts (2- or 3-year contracts).
The off-season draft will be held annually beginning from the year after the inaugural draft. It lasts 5 rounds. The first round order will be determined through playoffs while the other rounds’ orders will be determined based on the previous year’s standings (see Schedule). The draft order will be: 1, 2...16; 1, 2...16; 16, 15...1; 1, 2...16; and 16, 15...1. Players eligible for this draft are players who are entering the NFL, all free agents, and unprotected players. (An “unprotected” player is a player who is under contract with a club, but, is drafted, along with his current contract, by other clubs in the draft. Before the draft, a club is allowed to “unprotect” two players.) Once a team drafts its players, all of these players will be given values determined by the MFL.
All drafts are live and will be held on designated dates and times.
Clubs not present for drafts forfeit any/all rights to choose players. All draft picks for absentee teams will be made by the Front Office via an overall players ranking sheet based strictly on last season’s points. If a club cannot make a draft, they may hand in a player rankings sheet, which will be followed as well as possible. All decisions are final!
Each team may draft as many or as little players of each position as they feel necessary.
Once a club selects a player, all decisions are final.
The MFL utilizes free agency through a salary cap. The MFL Council determines the league’s salary cap and regulates anything pertaining to it. Due to inflation and dead money, the salary cap might be changed annually. All teams must stay under the salary cap throughout the regular season, or suffer strict penalties as determined by the MFL Council.
In each draft, pre-selected NFL players from each position will have predetermined salaries, which is the constant by which their annual salaries will be calculated. All players without predetermined salaries will have minimum salaries based on position. After the draft, if signing drafted players, these salaries will remain constant regardless of contract length and must be given to the players annually by their team. No more than five players can be given multi-year contracts.
When signing a player from Free Agency, teams have the option to give players three contract options:
- Option A- Gives players a one-year contract. These players will remain on their team for one year, at the end of which they must be released into the Free Agency pool. Players must be paid their annual salary until their contract expires. All option A annual salaries are determined by:
- (minimum/predetermined salary) X 1
- Option B- Gives players a two-year contract. These players will remain on their team for two years, at the end of which they must be released. Players must be paid their annual salary until their contract expires. All option B annual salaries are determined by:
- (minimum/predetermined salary) X 1.1
- Option C- Gives players a three-year contract. These players will remain on their team for three years, at the end of which they must be released. Players must be paid their annual salary until their contract expires. All option C annual salaries are determined by:
- (minimum/predetermined salary) X 1.2
- Franchise- A team can only use this option on one player at one time. This option gives a player a one-year contract extension after their previous contract expires, effectively keeping him on his current team. The salary for this contract will be determined as:
- the average of the top 5 existing salaries for that player’s position
- Extension- A team may only use this option if it reaches the playoffs. Extensions are awarded as follows:
- one extension to each team that plays in a Conference championship game
- an additional extension to each team that enters the League Championship
This option gives a player an extension, effectively keeping him on a team for up to three years. The salary for this contract will be determined by:
- (current salary X .6) + (position franchise salary X .4)
- Transition-Each team that makes the playoffs will be awarded one transition tag. This option gives a player a contract extension of up to two years after their previous contract expires, effectively keeping him on his current team. The salary for this contract will be determined as:
- (current salary X .4) + (position franchise salary X .6)
No multi-year contracts are allowed to be offered in Free Agency after the last game of Week 11 is complete.
Any team is allowed to release any player. However, if they do so, a portion of that player’s annual salary will be collected into a pool called “dead money.” “Dead money” is the figure by which the salary cap is lowered for a team.
The league’s dead money constant is .25, or 25%.
Any undrafted player, released player, or player with an expired contract enters the Free Agency pool. Once a player has entered the Free Agency pool, the player’s salary automatically gets set to the position minimum. If a club wants to sign a player, that club makes a bid for that player (the bid has to be equal to or higher than the position minimum). From the instant of that initial bid, a time of 48 hours will be set, and through that 48-hour period, any club may make a higher bid. No club may withdraw their offer from a player. At the end of the 48-hour period, the club that offered the highest bid gets the player.
*A bid is only valid if the team making the bid has sufficient roster space and/or salary space to fit the player and/or the player’s contract in question at the time the bid is made.
*Highest bid means highest annual salary.
2 @ Option A is higher than 1.5 @ Option C.
A club may opt to waive and/or claim players off of waivers. A team can waive a player, effectively putting him on waivers for 48 hours, during which period any of the other clubs can place a claim on him. The club that places a claim and has the highest waiver ranking will be awarded the player and his current contract. The winning club will then move to the bottom of the waiver rankings.
Each club can utilize waivers at a maximum of 15 times in a period. A period lasts from the end of a Draft to the beginning of the next one. The only time waivers may not be used is during the Draft. Unused waivers will not carry over into successive periods, no club may exceed 15 successful waivers, and all clubs will be awarded 15 waivers at the beginning of a new period.
Waiver rankings are based on regular season standings. During the regular season, the waiver rankings will be reset at the beginning of each week. During the off season, waiver rankings will initially be based on regular season standings at the end of Week 13.
Any player who does not get claimed off waivers will be released into the Free Agency pool, where his salary will be reset to the minimum of his position. The club that released him will assume the corresponding dead money penalty.
A successful waiver is defined as a completed claiming or waiving of a player.
Clubs can trade with any other club in the league until the trade deadline of Week 10. All trades have to go through the trade process, which is described below.
Here is the trade process:
- two teams informally agree on a trade
- both teams then propose the trade to the MFL Front Office; both teams must state that they agree to the trade, as well (this will be done through the Free Agency board, within 24 hours of each other)
- once a trade is announced, it is irrevocable
The proposed trade will then go through a 48-hour waiting period, as follows:
- The Commissioner will determine if it is legal according to the MFL Charter (i.e. rosters do not exceed 15).
The process of trade approval is as follows:
- The MFL Council determines whether or not it should go through via a vote. The decision (passing, vetoing or abstention) with the majority of votes wins. Once any member of the MFL Council places a vote, it cannot be revoked.
The each member of the Council must notify the Commissioner about their decision before the 48-hour period.
Clubs can appeal decisions if they feel it is necessary:
- Clubs will have a 24-hour period after the denial of the trade to appeal.
- Clubs involved must tell why the trade is fair (around a SHORT paragraph from each team involved).
- Clubs involved must get agreements from a majority of any members of the league (they can even get agreements from members of the MFL Council).
- If all this is done, the trade goes through, no questions asked; if all this isn’t done, the trade doesn’t go through, no questions asked.
All trades only go into effect after 48 hours.
*Any league member may contact the MFL Council on behalf of or against the trade at any point. The MFL Council does not have to consent to any owners. The MFL Council will not contact league members, they must contact the MFL Council by their own will.
If a player’s contract expires and then he retires, the team will receive no compensation for him.
If a player permanently retires while he is still under contract with a team, that team will receive no compensation for him.
If a player retires while he is under contract with a team and then re-enters the league while his contract is still operating from its initial signing, that player must serve out his contract with his original team.
If a player retires while he is under contract with a team and then re-enters the league while his contract is no longer operating from its initial signing, that player will enter Free Agency. The team from whom he retired will receive compensation as follows:
- if he returns in the middle of the regular season, the team receives a draft pick based on his value as determined by the Front Office.
- if he returns in the off-season, the team receives a draft pick the year after which he was drafted; the pick will be at the end of the round which is one round lower than which he was drafted.
*Collusion is the unlawful (see Collusion).
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